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Post by Symon Kytley on Nov 25, 2014 20:00:20 GMT
No, it's not. On the other hand, it's also not fun if you don't feel threatened until round three. It is tough to find that balance.
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Post by Damon Nettles on Nov 25, 2014 20:22:00 GMT
I'd like to offer a different viewpoint when it comes to expectations. If I build a fighter who's supposed to routinely defeat even skilled knights without much trouble, then I get my jollies from seeing that pan out in play. I.e. I want to win in a round or two without taking more than a scratch in return - if I don't, then I've not actually managed to build the kind of character I was envisioning. Alternately, the narrator has decided he should "challenge" me by suddenly having all my opponents be the best knights in the land. That's okay some of the time, but it should be the exception to the rule - the idea is to have a character who is justifiably confident in his skills and really doesn't have to fear most opponents, bar bad luck or unusual circumstances. This might sound boring to some, but I find that, since I'm secure in the fighting skills of my character, I can instead start to develop other aspects, making him better at intrigue or stealth for instance. Fighting might eventually be reduced to an irregular occurrence when the character's superiority needs to be demonstrated or when some big name comes along to test his mettle. In my view, this isn't a bad thing. Having a badass fighter doesn't necessarily mean that fighting is all I ever want to do in a campaign. BTW, this discussion about expectations is very interesting, but pretty far off topic, don't you (Balon/Symon) think? /Damon
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Post by Symon Kytley on Nov 25, 2014 21:01:34 GMT
Yeah, it has gotten really off topic... but interesting nonetheless. I'm going to copy your post and start a new OOC thread for it.
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